CLASSIFIED_ARCHIVE
APOLLO NEPHILIM
STRUCTURE
The Apollo Nephilim is divided into four main sectors: Upper, Middle, Lower and Sub-Lower. The ship's brain, I.O., sits in the most central part, inside a sealed and inaccessible room.
CROSS_SECTION

UPPER SECTOR
UPPER SECTOR
The upper sector houses the ship's vital functions: command, defense, technological development, medicine and civilian life.
CONTROL ZONE
The decision-making heart of the Apollo Nephilim. From here I.O. coordinates every aspect of the ship.
Soul Scanner
Systems for detecting and integrating the souls of the dead into I.O.'s neural network.

Server Room
Organic quantum-computing technology with a storage capacity of 1.6 million Petabytes.

Predictive Radar "Third Eye"
Built from hundreds of modified brains wired together to forecast incoming threats.

MILITARY ZONE
The ship's defensive and offensive apparatus. Shields, vehicles, arsenal and military quarters.
Shield Control
Anti-Star Shields and Energy Shield Generators to protect the Flagship.

Ground Vehicles
Eradicator, Mole and Arachnus: the ground combat vehicles.

Flying Vehicles
Sentinel, Nightmare, Boulder and Atlas: the military air fleet.

Military Arsenal
Transmedium Weapons, Plasmas (Gamma Ray Burst, Flare), Cosmic Cataclysms (Blazar bomb, White Hole).

Military Quarters
Residential quarters for the ship's military personnel.

TECHNOLOGICAL DEVELOPMENT ZONE
Research on discovered entities such as Ghosts and Thiamant. Development of advanced technologies.
Ego-Suit
Adaptive biological armor that molds itself to its wearer.

MEDICAL ZONE
Collection hub for the cyborg dragonflies, organic flying organisms that deliver rapid medical aid.
Dragonflies
Flying organic cyborgs called "Dragonflies" that deliver rapid medical aid anywhere on the ship.

CIVILIAN ZONE
Civilian quarters linked through DNA code and a brain chip. Emergency recall system and the Necompression procedure.
Civilian Quarters
Civilian dwellings fitted with DNA-based access and a neural chip, with automatic emergency recall.

MIDDLE SECTOR
MIDDLE SECTOR
The middle sector is devoted to social life, food production and the generation of essential resources.
COMMERCIAL ZONE
Barter points, arcades with the Bloody Mergers, bars and nightclubs.
Barter Points
The ship's economy runs on direct barter between its inhabitants.

Bloody Mergers
Arcades where the inhabitants face off in violent, regulated competitions.

Villa Perversa
Exclusive venue for the social elite of the Apollo Nephilim.

AGRICULTURAL ZONE
Hydroponic facilities, cultivation fields suspended in anti-gravity, and intensive farming.
Hydroponic Facilities
Cultivation of space plants in controlled environments.

Suspended Cultivation
Cultivation fields in anti-gravity to maximize available space.

Intensive Farming
Cloning and reproductive research to secure protein resources.

PRODUCTION ZONE
Food processing and mass production lines.
Foodstuffs
Processing and packaging of food products for the entire ship.

Production Line
Automated production lines for mass-market goods.

ESSENTIAL GENERATORS
The life-support systems of the Apollo Nephilim.
O2 Generator
Organic-mechanical oxygen generators based on lung technology.

LOWER SECTOR
LOWER SECTOR
The lower sector handles recycling, cryopreservation, the genetic archive and funerary processes.
RECYCLING ZONE
Excrement collection for composting, recycling of common waste and object repair.
Composting
Collection and conversion of excrement into fertilizer, plus food analysis.

Waste
Collection and recycling of the ship's common waste.

Repair
Collection of broken objects for repair or replacement.

CRYOGENIC ZONE
Hibernation, genetic archive and experimental incubation.
Hibernation
Hibernation pods that halt the progression of disease.

Genetic Archive
Preservation of the DNA of all terrestrial and human species.

Experimental Incubation
Kimerah (bioengineering) and the Spore project (planetary fertilization).

FUNERARY ZONE
Incinerator, heavy-slag management and the creation of propulsion gas from sublimated bodies.
Incinerator
Sublimation of bodies for energy recovery.

Heavy Slag
Crystallized dust from the non-sublimated particles.

Propulsion Gas
Creation of propulsion gas from sublimated bodies to power the ship.

SUB-LOWER SECTOR
SUB-LOWER SECTOR
The deepest and darkest sector of the ship: the correctional prisons.
CORRECTIONAL ZONE
Prisons with self-regenerating walls, forced labor, daily interrogations.
"Wiping": memory erasure for prisoners beyond rehabilitation.
Correctional Cells
Prisons fitted with self-regenerating walls. Inmates are subjected to forced labor and daily interrogations.
